Faraos Bloodbowl World cup Warm up

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Date - 20-07-2019
All Day

Faraos Cigarer - Lyngby

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Faraos cigarer inviterer til blood bowl world cup og gardenbowl warm up.

Det foregår i faraos cigarer den 20. Juli og koster 100kr som går ubeskåret til præmier.
Tilmelding er først gyldig ved indbetaling til mobilepay 27363867 thomas gade
Mærk navn og bb warm up

Vi spiller 3 spil med dag to skills.

Turneringen er naf registreret.

Der er plads til 16 deltagere.
Tilmeldte (betalt):
Thomas gade
Simon winther
Nicolai overgaard

Division of Races (Tiers)

In order to reduce the unbalancing between the different races the World Cup will be divide the races into four tiers.

Tier 1: Amazons, Bretonnians, Chaos Dwarves, Dark Elves, Dwarves, Lizardmen, Norse, Orcs, Skaven, Undead, Wood Elves

Tier 2: Chaos Renegades, Elf Union, High Elves, Humans, Khemri, Necromantic

Tier 3: Daemons of Khorne, Chaos, Nurgle’s Rotters, Slann, Underworld Denizens, Vampires

Tier 4: Goblins, Halflings, Ogres

Teams at the World Cup will be built and will gain improvements (additional skills or stat upgrades) according to their placement in the tier system above. The composition of all teams and all improvements to be taken must be submitted before the tournament.

Team Building
Coaches must spend a minimum of 1,100,000 gold pieces when building their team. When building your team, you may buy:

At least 11 standard roster players before any star player
0-8 Re-Rolls
Assistant coaches
0-1 Apothecary or Igor, depending on race
0-9 Fan Factor
Inducements. The cost will be as following and will count for all 9 games:
0-2 Bloodweiser Kegs for each 50 kgp
0-3 Bribes for each 100 kgp, for Goblins only for each 50 kgp
0-1 Masterchef for 300 kgp, for Halflings only 100 kgp
0-2 NAF-approved star players for their regular cost
Wizards, (in)famous coaching staff and/or Special Play Cards are explicitly not allowed at the World Cup. If both teams have hired the same star player, he/she will play for both teams.

Additional Cash
Each team receives additional funding based on their tier. Starting cash can be used for team building (as above) or used to buy skills or a mixture of both. Cash for days 2 and 3 can only be spent on skills in advance of those days.

Tier Starting Cash Day 2 Day 3
(gold pieces)
1 1,160,000 40,000 40,000
2 1,200,000 50,000 40,000
3 1,250,000 50,000 40,000
4 1,250,000 70,000 40,000

A ‘normal’ skill costs 20 kgp
A ‘double’ skill costs 30 kgp
Tiers 1-3 are limited to one double skill during the tournament
Tier 4 may have more than one double skill
Your roster can have one player that has two additional skills. Both skills must be normal skills and the second skill has a cost of 30,000 gold pieces. These skills can be added at different times in the event.
Tier 4 may buy a single stat upgrade. This cannot be combined with any other additional skill.
+ MA / AV costs 40,000 gold pieces,
+ AG 50,000 gold pieces and
+ ST 60,000 gold pieces.
Star players may not receive additional skills or stat upgrades
The Skill “Piling On” will be used according to CRP, i.e. no Re-Rolls are required
All gold left unspent each day is lost, and does not carry over to subsequent days. If you choose to not spend all of your gold, the organizing committee thanks you for your contribution to our bar tab!